HTTP Blueprint WebCommunication

Socke -
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HTTP Communication with Web server over Blueprints. Use GET or POST. File Upload and File Download. Login or authenticate. PHP. Get your own external IP.

  • Supported Target Platforms
  • Supported Engine Versions


Communicate with a Webserver via Blueprints. You can send Data to a HTTP or HTTPS Webserver via GET or POST and get a String Array back. Each Line in the Server Response is one Array Value. Since Version 1.2 File Upload support. I recommend my JSON plugin for data communication. You don't need C++.

I only tried Linux and Windows. Therefore, only these are officially supported. But the plugin should run on any platform where the engine is running. Successfully compiled by Epic for Win32, Win64, Mac, iOS , Android.

Please inform yourself before you buy this plugin whether the website allows automatic access or use your own web server. Other websites often have security mechanisms (Captchas, Cookies) to block plugins like this. Exceptions to this rule are HTTP/HTTPS APIs which are provided for this purpose. But Google Drive and Anonfile are since Version 1.8 supported.

Technical Details

  • POST and GET Requests
  • HTTP and HTTPS
  • File Upload and Download*
  • Google Drive(Download) and Anonfile Support
  • Individual Headers and custom HTTP Requests
  • Create a login and authenticate via your own web server
  • Get your own external IP over or your own Web server
  • Asynchronous Background Task (Don't affect game performance)
  • Include C++ Source for C++ Projects
  • Documentation
  • Support: (ENG,GER)

*Use only direct links for Downloads like Links that use authentication, cookies, redirection or similar (Dropbox) will not work or only partially.

Changelog (4.18, 4.19, 4.20)

  • (08/15/2018) Version 1.7: Crash in "Individual request" Node fixed and error messages added.
  • (09/21/2018) Version 1.8: New way to send POST and GET requests added. Is easier and faster. POST data can now be attached to an upload. Google Drive and Anonfile Nodes added. Each request has now an ID. So the request can be assigned to the answer.
  • (10/10/2018) Version 1.9: Added support for multibyte characters (Chinese, Russian...) for file names in file upload.
  • (10/16/2018) Version 1.10: Bugfix. Upload from relative path works again.



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