HQ Bottles Pack

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A set of 8 photo-realistic wine and beer bottles for use in your scenes.

  • Supported Target Platforms
  • Supported Engine Versions


8 photo-realistic beer and wine bottles for use in your game or architectural visualization. Set includes two beer bottles with removable caps, 6 wine bottles of various types (Bordeaux, California Red, Riesling, Pinot Noir, Zinfandel and Champagne), and a wine glass. Models are made with performance in mind and are fairly low-poly. All models contain custom made collision volumes and 2 LOD's (also custom made).

Technical Details


  •  6 wine bottles with custom labels
  •  2 beer bottles with custom labels and removable bottle cap
  •  1 wine glass filled with red wine (mesh)
  • Includes diffuse, specular, roughness and other maps

Texture Sizes:

  •  All bottles textures: 1024x1024
  •  Bottle cap normal map: 256x256
  •  "Wooden Scrap Table Top" texture by wildtextures.com: 5616x3744 (original size)

Scaled to Epic skeleton: Yes

Collision: Yes, custom

Vertex Count: 7,284 (total scene)

Triangle count: 14,492 (total scene; average bottle between 1200 and 1400 triangles)

LODs: 2 LOD's (original and 1 reduced)

Number of Meshes: 12

Number of Materials and Material Instances: 6 materials, 12 material instances

Number of Textures: 31

Supported Development Platforms: Windows, OSX, XboxOne, PS4, Linux, iOS, Android

Supported Target Build Platforms: Windows, OSX, XboxOne, PS4, Linux, iOS, Android

Documentation: Not included. Please email my support mailbox if you have any questions.

Important/Additional Notes: Requires "SphereReflectionCapture" item in your scene



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