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The goal of this plugin is to provide a general game framework that can manage WidgetBlueprints and related game logic with more organized way.
DemoVideo VR Mode: www.youtube.com/watch?v=Ht13VKmJyX8&feature=youtu.be
Demo Project: github.com/dorgonman/HorizonFrameworkDemo (Follow install note in github, you will be able to download editor build from nuget, so you don't need to pay for trying this plugin.)
This plugin is a game framework that focus on manage your UMG and relate game logic. Of course, UE4 has it's own game framework, but this plugin is not trying to replace it. This plugin is built on top of UE4's gameplay framework and add some convenience functions to help the develop of your games.
Number of Blueprints: 0
Number of C++ Classes: 16
Network Replicated: No
Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: All Platforms
Example Project: https://github.com/dorgonman/HorizonFrameworkDemo