High Grass Landscape v2.0

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A vast playable area based on high grass mountains.

  • Supported Platforms
  • Supported Engine Versions


A vast playable area based on high grass mountains with 64 Square Kilometers of playable space. Grass is distributed procedurally and colored using our Advanced Grass Shader (bonus content), allowing you to control the wind blow as well. Sun casts layered shadows each layer moving at different speeds (customizable). Static meshes used to design the horizons beyond the playable area, making the landscape feel much bigger than 64 Square Kilometers (which is already huge). Landscape material instance provides lots of parameters for you to customize and tweak and all paintable layers use heightmap based blending for natural looking blends. There are a number of various usable custom functions included as well such as distance based tessellation, colorizer, distance fade, etc.

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Technical Details

PBR: Yes

LOD: Yes

Collision: Yes

Texture size: Up to 4K

[13] Material Functions

[22] Material Instances

[1] Landscape

[21] Textures

[6] Materials

[11] Mesh

"One or more textures on this 3D-model have been created with images from Textures.com. These images may not be redistributed by default. Please visit www.textures.com for more information."



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