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Superior mount for your hero. Animated hell horse in knight's armor. Prefect for FPS and third person games. Uses same rig and animations as my Horse for Heroes.
Body and hair 12,128 polygons, 13,513 verts. and 24,107 triangles.
LOD version has 5,580 polygons, 6,809 verts. and 11,100 triangles.
Armor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles.
LOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.
Horse rig has 41 bones.
Horseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.
Textures are defuse, opacity, normals, self illumination(emission) and specular maps included
Textures in .TIF file format and have 4096x4096 and 2048x2048 px.
36 animation clips. 23 "on place" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included "root motion" data.
Each turn animation turns horse to 24 degrees.
Scaled to Epic skeleton: Yes
Rigged to Epic skeleton: No
Number of characters: 1
Vertex counts of characters: 23,046 (LOD 11,917 vertexes),
Texture Resolutions: 4096x4096
Number of Animations: 36 animations (animations list on YouTube description page).
Animation types: 23 place animations and 13 animations with root motion data
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup,
Physics Asset setup included (good one :))
LOD versions included
3D MAX 2009 file with rigged character included
Blueprint of modular character included