Heavy G Soldier

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Realistic style modular character with fully customizable material system. Create your own style in a few clicks.

  • Supported Platforms
  • Supported Engine Versions
    4.18

Description


Heavily armoured soldier to be used in realistic or sci-fi games. The modular system gives you a possibility to use parts separately. The advanced material system gives you a possibility to create the unique asset in just a few clicks. You can choose from provided camouflage patterns or simply add your own. Model shares skeleton with standard UE mannequin and as result, this asset can be easily integrated into your project.

Here you can find detailed video overview

VIDEO(youtube)

You can get a free pistol assed under the link below.

Free GUN

Asset include following parts

-simple version ( all parts combined in to one mesh)

-Advanced ( all parts separeted)

  • body
  • Vest
  • Head
  • Equipment as one mesh ( skinned to skeleton)
  • small bag
  • medium bag
  • Knife
  • Knife holster
  • Pistol holster
  • Big bag
  • Ammo bag (assaul rifle size)x2
  • Ammo bag pistol size


All assets customizable in colours and give you a possibility to create the absolutely unique look.

TEXTURES

Fully compatible with physically based render pipeline (PBR) high detailed textures.

2048x2048 Jacket

2048x2048 Pants

1024x1024 Equipment

2048x2048 Vest

2048x2048 Helmet

All texture sets include following: Diffuse(Albedo) , Roughness, Metalness and Normal map

MESH INFORMATION

Well balanced for Mid/Long distance and close up render. Geometry created to be used with third person camera or for NPC/Enemy in both first and third person camera view. 

Technical Details


Features:

  •  advanced material system
  •  you can choose from modular character and simple one mesh character asset

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: can use any animation compatible with standard UE mannequin.

Number of characters: 2

Number of static meshes: 13

Meshes:

  • body
  • Vest
  • Head
  • Equipment as one mesh ( skinned to skeleton)
  • small bag
  • medium bag
  • Knife
  • Knife holster
  • Pistol holster
  • Big bag
  • Ammo bad (assault rifle size)
  • Ammo bad pistol


Texture Resolutions:2048x2048


Supported Development Platforms: PC, Mac

Supported Target Build Platforms: PC, current gen consoles, Linux

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