You must sign in before using shopping cart.Sign In
Additional assets to my other asset pack, Dark Temple.
I added parameter to adjust the weathering to the base material.
You can add another mask map or Select RGB channel to the existing mask map.
Number of Textures: 40
Texture Size : 2048(37) 4096(1) PBR
Collision: Yes( custom, automatically generated )
Vertex Count: 155 (SM_Prop_B) ~ 3717 [SM_Statue)
Number of Meshes: 13
Number of Materials and Material Instances: 1 Base Material, 15 Material Instances
Supported Development Platforms: PC Windows
You will start receiving news, events, and webinar information soon.
Looks like you've unsubscribed in the past, please click here to resubscribe again.
Connection error. We are not able subscribe you right now. Please refresh page and try again.