Google Play Saved Games

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Google Play Saved Games adds support of cloud saved games from Google Play Services

  • Supported Platforms
  • Supported Engine Versions
    4.18-4.19

Description


Google Play Saved Games adds support of cloud saved games from Google Play Services (see Saved Game Page). Now you can synchronize user progress on multiple devices using Google Play cloud storage and restore data after reinstall your game. All features are available in C++ but also exposed to Blueprints.


WHAT YOU GET:

  • Save/Load Data
  • Delete Data
  • Fetch list of Saved Data
  • Access to metadata info
  • Show list of Saved Data in external UI


Technical Details


FEATURES:

  • All features are exposed to Blueprints
  • All basic functions to work with Saved Games already implemented
  • Access to snapshot metadata
  • Save and load SaveGame object are simple like local saving
  • Full source code
  • Easy plugin setup
  • Support via e-mail


Dependencies: Online Subsystem GooglePlay (built-in)

Supported Development Platforms: Win32, Win64, Android

Supported Target Build Platforms: Android

Documentation: https://docs.google.com/document/d/1vlcTHFCCsYb4sncNztUDmH7O0YmctYV5njMU-x8d70w

Example Project: https://github.com/rainlabs/GooglePlaySavedGames_Example

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