Cloud Saved Game

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Cloud Saved Game adds ability to save game to Google Play (Android) or iCloud (iOS)

  • Supported Platforms
  • Supported Engine Versions
    4.17-4.20

Description


Cloud Saved Game adds support of cloud saved games from Google Play Services for Android (see Saved Game Page) and iCloud for iOS (see Apple Developer documentation) . Now you can synchronize user progress on multiple devices using Google Play or iCloud cloud storage and restore data after reinstall your game. All features are available in C++ but also exposed to Blueprints.


WHAT YOU GET:

  • Save/Load Data
  • Delete Data
  • Fetch list of Saved Data
  • Access to metadata info
  • Show list of Saved Data in external UI (Android only)

Technical Details


FEATURES:

  • All features are exposed to Blueprints
  • All basic functions to work with Saved Games already implemented
  • Access to snapshot metadata
  • Save and load SaveGame object are simple like local saving
  • Full source code
  • Easy plugin setup
  • Support via e-mail


Dependencies: Online Subsystem GooglePlay (built-in), Online Subsystem IOS (built-in)

Supported Development Platforms: Win32, Win64, Android, iOS

Supported Target Build Platforms: Android, iOS

Documentation: https://goo.gl/1sXKVC

Example Project: https://github.com/rainlabs/GooglePlaySavedGames_Example

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