gFur PRO v2

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gFur PRO is an advanced version of our free gFur plugin with in-editor fur generation and grooming.

  • Supported Target Platforms
  • Supported Engine Versions


PLEASE send any issues, crash logs and general feedback to "", thanks.

You have to uninstall gFur Free first to get PRO working.

Video showing gFur in motion.

gFur PRO is an advanced version of our free gFur plugin. It supports static meshes, skeletal meshes, animated morph targets and has an advaced shader that allows you to blend between two sets of fur strand thicknesses and fur tiling. Further, there is support for fur clumping, wind effect and the package contains a few more fur patterns and noise textures (plus the bonus deer).

New in version 2.0 are in-editor fur guide generation and full set of grooming tools.


  • gFur shell generating component and gFur standard and advanced materials
  • complete in-editor fur generation and grooming
  • static mesh and skeletal mesh support
  • animated morph target support
  • LODs with highly optimized toggleable physics
  • shell bias (pushing the shells to outer regions where slicing is the most visible)
  • noise for shell vertices along normal to break up the slicing (may be a stylistic choice)
  • runs on non-dx 11 hw without physics

Note: Red deer on the main (first) image together with a few animations is part of the package. Lion and elk from the other images are NOT part of the package.

To access the content (gFur shaders and sample map), go into the "Content Browser", click on "View Options" and turn on "Show Engine Content" and "Show Plugin Content". Now you should see a new folder called "GFur Content".

Technical Details

gFur 2.0 Update:

  • in-editor fur generation
  • in-editor fur grooming

gFur 1.3 Update:

  • animated morph target support
  • toggleable physics per LOD
  • now can run without physics on non-dx11 hw
  • fixed motion blur per bone
  • toggle to remove faces without fur splines from fur generation
  • fixed LOD and physics crash
  • many bug fixes

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  • GFur - Runtime
  •  GFurEditor - Editor

Number of Blueprints: 0

Number of C++ Classes: 13

Network Replicated: No

Supported Development Platforms: Win32, Win64

Supported Target Build Platforms: Win64 (DX11 required), PS4, XboxOne




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