gFur PRO

GiM -
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gFur PRO is an advanced version of our free gFur plugin for shell based fur generation.

  • Supported Platforms
  • Supported Engine Versions
    4.18-4.20

Description


PLEASE send any issues, crash logs and general feedback to "gfur@gim.studio", thanks.


Video showing gFur in motion.


gFur PRO is an advanced version of our free gFur plugin. It supports static meshes and has an advaced shader that allows you to blend between two sets of fur strand thicknesses fur tiling. Further, there is support for fur clumping, wind effect and the package contains a few more fur patterns and noise textures (plus the bonus deer).


Features:

  • gFur shell generating component and gFur standard and advanced materials
  • static mesh and skeletal mesh support
  • LODs
  • highly optimized physics
  • shell bias (pushing the shells to outer regions where slicing is the most visible)
  • noise for shell vertices along normal to break up the slicing (may be a stylistic choice)


Note: Red deer on the main (first) image together with a few animations is part of the package. Lion and elk from the other images are NOT part of the package.


To access the content (gFur shaders and sample map), go into the "Content Browser", click on "View Options" and turn on "Show Engine Content" and "Show Plugin Content". Now you should see a new folder called "GFur Content".

Technical Details


Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  • GFur - Runtime
  •  GFurEditor - Editor

Number of Blueprints: 0

Number of C++ Classes: 13

Network Replicated: No

Supported Development Platforms: Win32, Win64

Supported Target Build Platforms: Win64 (DX11 required), PS4, XboxOne

Documentation: http://gim.studio/gfur/

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