gFur PRO

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gFur PRO is an Advanced shader for our free gFur plugin.

  • Supported Platforms
  • Supported Engine Versions
    4.16-4.19

Description


Video showing gFur in motion.


gFur PRO is an Advanced version of the standard shader coming with the free gFur plugin. It has features that allow you to blend between two sets of fur strand thicknesses fur tiling. Further, there is support for fur clumping, wind effect and the package contains a few more fur patterns and noise textures (plus the bonus deer).


More importantly, we wanted to release "gFur Advanced Shader" as part of our coming "gFur PRO" (witch has more features compared to the free version). Due to demand for the "Advaced Shader" we are releasing "gFur PRO" in two stages. First stage contains only the "Advanced Shader" and soon this product will morph into it's second stage when we will add enhanced version of the free plugin. Among the first features coming with the enhanced gFur plugin is support for static meshes, morph animation support and more optimizations (like turning off physics for LODs).

This is also reflected in the price. So if you get this product, you will soon get even more :) .


Note 1: You first have to install the free gFur plugin before using this package.


Note 2: Red deer on the main (first) image together with a few animations is part of the package. Lion and elk from the other images are NOT part of the package.


PLEASE send any issues, crash logs and general feedback to "gfur@gim.studio", thanks.

Technical Details


gFur 1.1 Update:

  • Crash Fix: Fixed crash that happened if mesh with multimaterial was used.
  • New: Generate shells via meshes (morph targets).


Features:

  • Advanced Shader for our free gFur plugin
  • supports blending between two different strand thicknesses and tiling
  • fur clumping
  • fur wind
  • additional fur pattern and noise textures


You first have to install the free gFur plugin before using this package.

Number of Materials: 1

Do Materials derive from a Master Material with instances as variation: Yes

Supported Development Platforms: All

Supported Target Build Platforms: DX11 hw level

Documentation: http://gim.studio/gfur-user-manual/

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