Generic Slot Inventory Component

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Old-school style inventory system component.

  • Supported Platforms
  • Supported Engine Versions
    4.17-4.18

Description


Support Discord: http://discord.gamemak.in

Wiki: https://wiki.gamemak.in/genericslotinventorycomponent/start


This system is used as the default inventory mechanism in Generic Shooter. If you own Generic Shooter, you already own the Core of this product. If you own Generic Shooter, you should only be buying this if you want the Example content for this pack, as the examples are removed for this system in Generic Shooter.


This asset provides you with an old-school style slot inventory system component that you can add to any of your player character classes. This component will broadcast events when items are selected so that your player character can do whatever it needs to do when an item is selected.


Multiplayer/networking is already provided, however it is up to you to handle proper networking of item behavior when an item is selected.


This system, although while easy to implement, is not recommended for Blueprint beginners. Please watch and view the documentation on the Wiki to see if you are comfortable with the integration details and the concepts behind this component.


Technical Details


Number of Blueprints: 36

Input: Will need to bind your own input to drive this. Works with any input device.

Network Replicated: Yes

Supported Development Platforms: Desktops

Supported Target Build Platforms: Desktops, Consoles

Documentation: https://wiki.gamemak.in/genericslotinventorycomponent/start

Important/Additional Notes:

This system is used as the default inventory mechanism in Generic Shooter. If you own Generic Shooter, you already own the Core of this product. If you own Generic Shooter, you should only be buying this if you want the Example content for this pack, as the examples are removed for this system in Generic Shooter.


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