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This is fully rigged and animated front loading Garbage truck. Dimensions and textures were based on photographs of a real garbage truck to maintain accuracy.
Various parts are rigged allowing the garbage truck to be manipulated realistically. The rear door swings open, the front loading arms pivot up / down, etc.. All of the animations are set up using a blueprint AnimGraph that uses layered blend poses allowing for each part of the truck to be animated independently of each other.
A custom collision mesh is included that is optimized and follows the bones when the truck animates, allowing for players to walk in and around the truck realistically.
I also included 3 different sets of textures.
Scaled to Epic skeleton: Yes
Vertex Count: 15,977 triangles / 18,158 vertices
Number of Meshes: 1
Number of Materials and Material Instances: 8
Number of Textures: 16
Supported Development Platforms: PC but should work on any platform
Supported Target Build Platforms: PC but should work on any platform