Fuzzy’s Cooldown Manager

Average Rating:  
X Rating Failed

Customizable multiplayer-ready cooldown manager ready to be plugged into any project!

  • Supported Platforms
  • Supported Engine Versions
    4.13 - 4.17


Preview: youtu.be/Iq4dhzDWwsA

Fuzzy’s Cooldown Manager is an extensible cooldown management system that is ready to be used out-of-the-box in virtually any project.

· Track multiple charge skills, and handles both simultaneous and separate recharging
· Apply time dilation for specific cooldowns or for all cooldowns
· Apply CD modifiers for specific cooldowns or for all cooldowns
· Multiplayer ready
· No external library dependencies
· Quality and performance options
· All functionality is Blueprint ready; No need to touch code or recompile!

User Manuals For All Of My Plugins: fuzzytotems.com/?page_id=333
Need support? support@fuzzytotems.com

Technical Details

• C++ based
• Works with Blueprint, code, and source projects alike
• Single player and multiplayer ready

Intended Platform: Windows (untested on other platforms)



Previous Next
  • Edit
  • Preview
  • Help
Login to comment
X Report this Comment
X Attention

X Edit this Comment
  • Edit
  • Preview
  • Help
X Remove this Comment

Are you sure you want to remove this comment?

X Attention