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Customizable multiplayer-ready cooldown manager ready to be plugged into any project!
Fuzzy’s Cooldown Manager is an extensible cooldown management system that is ready to be used out-of-the-box in virtually any project.
· Track multiple charge skills, and handles both simultaneous and separate recharging
· Apply time dilation for specific cooldowns or for all cooldowns
· Apply CD modifiers for specific cooldowns or for all cooldowns
· Multiplayer ready
· No external library dependencies
· Quality and performance options
· All functionality is Blueprint ready; No need to touch code or recompile!
User Manuals For All Of My Plugins: fuzzytotems.com/?page_id=333
Need support? firstname.lastname@example.org
• C++ based
• Works with Blueprint, code, and source projects alike
• Single player and multiplayer ready
Intended Platform: Windows (untested on other platforms)