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32 fully textured assets ready to use for a frozen winter environment.
FROST is a fully PBR driven asset pack.
It contains the following assets:
The assets are texture-atlased based on their asset type (Arcs, Ice_Floes, Pillars, etc.) for maximum memory efficiency. Each texture is 4K resolution Albedo, Glossiness, Roughness, Normal, Emission, Specular Color, Specular Level, AO and Height Maps.
The maps can be used to add further shader-based blending, tweak the default look or create other special effects.
All of the assets are based on manually created high poly sculpts and had their textures specifically created for them. They were optimized for use in realtime game engines.
As PBR assets they are recommended for desktop but the polycount will have no problem running on mobile as well and can still be further optimized if necessary.
Collision: Yes, automatically generated
Vertex Count: 20.307
Number of Meshes: 32
Number of Materials and Material Instances: 12 Materials
Number of Textures: 34
Supported Development Platforms: PBR assets are targeted for desktop and console use but can be used with simplified shaders on other platforms as well.
Supported Target Build Platforms: Desktop Computer and Consoles; mobile possible with simpler shaders