Frank's Fighting Game Motions - Part 1

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Frank's Fighting Game Motion - Part1

  • Supported Platforms
  • Supported Engine Versions
    4.18-4.19

Description


This is Fighting Game Motions

23 attacks and 2 sequencer file is included.


Preview


<Update>

2018-04-01 : IK problem fixed


2018-04-07 : '22_Idle' animation Added


2018-04-11 : "It may take some time to request an update,

so if you purchased early, please contact me by e-mail and I will send you a file"


Technical Details


Features: 22 Root motion , 21 In place


00_Frank_RageArt

01_Left_Right_Axe_Kick

02_Left_Right_to_Spinning_Hook_Kick

03_5_Hit_Combo

04_Ni_Rengeki_Sen

05_Feint_Kick_Combo

06_Left_Jab_to_Double_Low

07_Double_Thrust_Roundhouse

08_Double_Thrust_Low_Trick_Kick

09_Switch_Blade

10_Kishin_Rekko

11_High_Right_Roundhouse

12_Spinning_Flare_Kick

13_Median_Line_Destruction

14_Turning_Leg_Strike

15_Left_Roundhouse

16_Heat_Seeker

17_Front_Thrust_Kick

18_Double_Chamber_Punch

19_Mid_Left_Punch_to_High_Roundhouse_Kick

20_Mid_Left_Punch_to_Mid_Sidekick

21_Left_Sidekick_to_Stinger

22_Idle

+

21 in-place animations have been added. (clip__Inplace_)

and two Sequencers (Rage Art, Moves)





Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (Yes)

Number of Characters: 1

Number of Animations: 22

Animation types (Root Motion, Inplace)

Supported Development Platforms: (All)

Supported Target Build Platforms: (All)

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