Frank Fighting Set 2

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Basic Motion Set for 3D Fighting Action Game

  • Supported Platforms
  • Supported Engine Versions
    4.14-4.19

Description


Assets for 3D fighting action games.

38 motions, including punches, kicks, and hits

More sequencers are included.


The entire motion contains a pair of Root motion and In place (Anim*_inplace)motion.

Except for Idle.



Preview Video 1 

Preview Video 2 (Game Concept)



<Update>

2018-06-28 : Fixed Rootmotion of side step animation.

2018-06-23 : 34, 35 Fixed the position of the last pose of RootMotion.

Add FBX files for all animations and add Sample_Run and Walk.

2018-04-23 : Walk and run sample added. The quality is not so good because I made it with test.



Walk, Run Sample

Technical Details


Features:


<38 Root Motion> + <37 In place>

01_Moves_Idle

02_Moves_Step_Forward

03_Moves_Step_Backward

04_Moves_Step_Left

05_Moves_Step_Right

06_Moves_Dash

07_Moves_Jump

08_Moves_Crouch

09_Moves_Guard

10_Moves_Guard_Hit

11_Moves_Getup

12_Hit_high

13_Hit_Middle

14_Hit_Heavy

15_Hit_Air

16_Hit_Bound

17_Hit_KnockDown

18_Punch_Left_Jab

19_Punch_Right_Straight

20_Punch_Left_UpperCut

21_Punch_Right_UpperCut

22_Punch_PowerSmash

23_Punch_Combination_All

24_Punch_Combination01

25_Punch_Combination02

26_Punch_Combination03

27_Kick_Left_tap

28_Kick_Right_Low

29_Kick_Right_Spin_Heel

30_Kick_Right_Side

31_Kick_Front_Right_Hammer

32_Kick_Double_RoundHouse

33_TestCombo01

34_TestCombo02

35_TestCombo03

36_Hit_Screw

37_Frank_Fury

38_Frank_Hit_Fury



<Sequencer>

Frank_Fighting_Set2_Motions

Frank_Fighting_Set2_Action01

Frank_Fighting_Set2_Action02

Frank_Fighting_Set2_Action03



 

Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (Yes)

Number of Characters:1

Number of Animations: 75


Animation types (38 Root Motion + 37 In-place)

Important/Additional Notes:

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