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FrameCapture lets you take beautiful photographic screenshots at any resolution and records and saves Video , with an option to capture UI elements along with the rendered view.
Standalone Build : http://www.kodespire.com/ProjectFiles/FrameCapture/FrameCaptureDemo.zip
Documentation : http://www.kodespire.com/FrameCapture.html
FrameCapture is a C++ based library which lets you take snapshot of your game viewport at desired resolution, and record your in-game screen. You can adjust your camera's depth of field settings to create beautiful photographic images. You also have an option to display your UI screen in your snapshot or video output. Enabling UI screen will capture entire game window and hence will also display contents which are not directly rendered by your game viewport. You also have an option of converting your game screen into texture and display as UMG image format, and load image files from your hard disc as texture.
Number of Blueprints: 5
Number of C++ Classes: 10
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows , Oculus , HTC Vive
Important/Additional Notes: If you enable Show UI , the plugin captures entire window, so you will only be able to save the output in viewport's resolution in that case.