FPS Weapon Pack

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12 weapons with LODs, alternative textures and Fx. Rigged and optimized for FPS.

  • Supported Platforms
  • Supported Engine Versions
    4.7 - 4.16

Description


Preview: https://skfb.ly/DH9r

This weapon pack is optimized for first person combat games and contains 12 weapons (shotguns, submachine guns, assault rifles, handguns, knife and grenade). Tris count range from around 1500 to 11.000. Alternative textures are included for all firearms and some textures have support for custom color, size and position. All weapons are rigged for animation, have Fx and LODs. No sounds or animations are included.

Technical Details


Weapons are available in both X-axis and Y-axis.

Lowpoly fbx files of all weapons are included.

All weapons have a static mesh and a rigged skeletal mesh ready for animation.

Assault rifles and submachine guns range from 4500 to 11000 tris. Shotguns, pistols and misc range from 1500 to 4500 tris. Ammunition range from 30 to 200 tris.

Weapon textures are 2048x2048, grenade is 1024x1024 and ammunition ranges from 256x256 to 512x512. Alternative textures have the same size except for tiling textures that are 512x512.

1 master material and 27 instances all with albedo, normals and a materialmask (roughness, metalness, occlusion).

All weapons have two sets of custom-made LODs (except the grenade that have one LOD).

LODs are rigged for Y-axis, they are available in a zip-file and ready to be imported into your project. Instructions are available in a txt-file. Version 4.12, or above, is recommend for this step.

FX for weapons and impact damage is included.

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