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I hope these models will add some creative fun to your games and cut a few hours off from your development timeline. Please shoot me a message if you'd like any changes made and for requests on future packs.
The scale of these explosives should be nearly perfect to within one millimeter of the real deal, so I think you'll get a kick out of just how small the anti-tank mine is when compared to the anti-personnel explosives.
Texture Sizes: All 2K
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated
Vertex Count: 3,000-13,000
Number of Meshes: 10
Number of Materials and Material Instances: 10
Number of Textures: 4 texture maps for each material, 40 overall.
Supported Development Platforms: Specifically made for UE4
Supported Target Build Platforms: Also UE4
Important/Additional Notes: If you have tried online documentation and still have questions then leave a message and I'll try to help you out.
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