FPS Battle Royale Template

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With this template, create your own Battle Royale game using Gamesparks Realtime BaaS.

  • Supported Platforms
  • Supported Engine Versions
    4.16 - 4.17

Description


Demonstration Video

Tutorial Video


FPS Battle Royale Template is a 100% Blueprint project that turns your Battle Royale type game into a reality. No longer will you have to worry about setting up multiplayer with those pesky dedicated servers nor having to pay a hosting company for overpriced servers.


All multiplayer networking is provided by GameSparks, using their plugin that you can easily download for free on the marketplace. This is a comprehensive Blueprint project, not an importable Blueprint asset. While you could also use this as a learning step to implement GameSparks Realtime into your own current project, this specific project is recommended to be used as a base for a project.


FPS Battle Royale Template has the basic setup for a last man standing type game. After finding a match through the GameSparks matchmaking process, the player is entered into a game where they start with nothing and are forced to find weapons to defeat all of their opponents until they are the only one left alive.


The technical demonstration level connects to an already set up GameSparks backend. Please refer to the documentation videos on how to connect the template to your own GameSparks account.

Technical Details


GameSparks plugin dependent - must have installed from the marketplace in your engine.

Features: (Please include a full, comprehensive list of the features of the product)

  • 100% Blueprints
  • Stand-Alone Template
  • Full Multiplayer (no single player)
  • Gamesparks Connect
  • Username With Password Login / Registration System
  • Matchmaking
  • First Person Gameplay
  • Third Person Mesh for Other Players
  • Weapons with Separate Ammo Types
  • Starter Animations
  • Pickup Items
  • Spawning Pickup Items using Random Seed with GameSparks
  • Inventory System - Simple 2 Weapon, Ammo, and Banadages
  • No Inventory Screen to Promote Fast Gameplay
  • Line Trace for Shooting
  • Healing System
  • Damage System
  • Kill Notifications
  • Kill Counter
  • Level Streaming - Login, Loading, Lobby, Arena

Number of Blueprints: 19

Number of Widgets: 12

Input: Keyboard & Mouse

Network Replicated: Yes. through GameSpark platform, not Unreal Engine networking.

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Written Documentation

Important/Additional Notes: Support Thread

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