Footsteps Sounds Pack

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Cafofo's Footstep Sounds Pack comes with 650 high-quality sound effects, divided into more than 13 surfaces, along with monsters, robotic and classic retro sounds! Most of them come with walking and running variations.

  • Supported Platforms
  • Supported Engine Versions
    4.10-4.19

Description


Cafofo's Footstep Sounds Pack comes with 650 high-quality sound effects, divided into more than 13 surfaces, along with monsters, robotic and classic retro sounds! Most of them come with walking and running variations. CUE files plays random footstep variations with pitch and volume random variations.


♫ Listen to the preview 

Check the file list 


Each folder comes with 10 variations in version 1.0, with more footsteps in the upcoming versions. Price will also increase, so purchase now while its still U$ 10! 


What is included: 

Armored (Light), Armored (Heavy), Carpet, Concrete Gritty, Concrete Normal, Glass, Gravel, Ice, Leaf, Metal, Monster, Monster (Big), Retro, Robotic (Small), Robotic (Big), Sand, Snow, Water and Mud, Wood 


This is simply a must for any developer, bringing professional sounds to basically any game. After all, these are the sounds player will hear the most. 


All files are 44.1 KHz, 16 Bit. 


Video Credits: 

Ollery D Berg, Among Giants and Vasiliy Dmitriev

Technical Details


Features:

  •  650 High-Quality Sounds - no noise or pops
  •  13 different surface
  •  Monsters, Robots and Retro Game Sounds

Number of Audio Waves: 650

Number of Audio Cues: 70

Sample rate / bit rate: 44.1 kHz, 16bit Stereo WAVs

Do Sound FX loop: No

Minutes of audio provided: 6:20

Supported Development Platforms: Windows, Mac, Android, iOS, Oculus, Other

Supported Target Build Platforms: Windows, Mac, Android, iOS, Oculus, Other

Documentation: Check the file list 

Important/Additional Notes:

Price will increase for upcoming updates.

You may experience "clipping" or "clicking" artifacts when playing files repeatedly or triggering multiple files at the same time, and only happens at the Monster footstep category. This is caused by the natural effect of the sound stopping abruptly and has nothing to do with the audio files themselves. You can avoid it creating a fade-out on reproduction and limiting the number of files playing simultaneously. More on the subject can be found here.

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