Floor and Wall Tiles Vol. 2

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A pack of 45 Tile PBR Materials (15 Patterns with 3 Variations)

  • Supported Target Platforms
  • Supported Engine Versions
    4.15-4.21

Description


A pack of 45 Tile PBR Materials (with Distance Field Tessellation)

A beautiful variation of 45 different floor tile materials for the use in any game or architectural project.

Each Material comes in a 2048x2048 resolution and includes base color map, normal map and RAOH map (roughness ambient occlusion and height combined map. Red= Roughness, Green= Ambient Occlusion, Blue= Height). Basic Master Material and Distanced Based Tessellation and Displacement Material included.


Material Preview (YouTube)


Update 1 Preview (YouTube)


Update 1 (11/30/2018)

  • added 15 materials


Adjustable parameters in each Basic material:

  • Texture Tiling
  • Texture Rotation
  • Normal Intensity
  • Roughness Intensity
  • Saturation
  • Lightness
  • Hue
  • AO Power


Additional adjustable parameters in each Displacement Material

  • Displacement and Tessellation start fade (distance when tessellation and displacement starts to fade in unreal units)
  • Displacement and Tessellation end fade (distance when tessellation and displacement ends to fade in unreal units; tessellation and displacement = 0)
  • Tessellation on/off switch
  • Distance Field Tessellation on/off switch (turns use of distance based tessellation on or off)
  • Distance Field Displacement on/off switch (turns use of distance based displacement on or off)

Technical Details


Features: PBR Floor and Wall Tile Materials


Number of Materials:

  • 2 Master Material
  1. Basic Master Material
  2. Distance Field Tessellation and Displacement Master Material
  • 90 Instance Materials
  1. 45 Basic Material Instances
  2. 45 Distance Field Tessellation and Displacement Instances


Number of Textures:

  • Total number of Textures: 75
  •  45 base color maps in 2048x2048
  •  15 RAOH maps (roughness ambient occlusion and height combined map) in 2048x2048
  •  15 normal maps in 2048x2048


Source file format: TGA


Supported Development Platforms: Windows, Mac, PS4, Xbox One

Supported Target Build Platforms: Windows, Mac, PS4, Xbox One


Engine Compatibility: 4.15 - 4.21

Intended Platform: PC, Console, Mac

Platforms Tested: Windows

Documentation Included: No


The "Showcase" demo level has the additional content listed below:

3 Static Meshes

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