Fish

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Add Fish to your game environments, Drag and drop easy. Built in obstacle avoidance.

  • Supported Platforms
  • Supported Engine Versions
    4.10-4.18

Description


Preview: youtu.be/_mMBRskFV9k
Obstacle Avoidance : youtu.be/BPn5ZF4m5rE
Environment Shots : youtu.be/QJIetytMvbU

These Fish will swim to random Water Targets while using 4 trace obstacle avoidance. You can also play as a Fish (3rd Person). Easy setup, just drag some Water Targets into your level, and add some NPC Fish. Use blocking volumes to limit your fish's movement however you see fit. It's that easy.

For More videos, information and discussion visit our Forum Thread: forums.unrealengine.com/showthread.php?118363-Fish

Technical Details


3 Rigged and animated Fish skeletal meshes (Trout, Bluegill, and Tuna)
6 Animations
9 Animation Blueprints
9 NPC Fish Blueprints
3 Game modes (Auto Fish, Play as Fish, and Spectator Mode)
3 sample Maps
High resolution textures (2K) and materials
3 Physics Assets
6 Fish Skins (3 each)
LODs

Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: No

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