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Blueprint to replicate helicopters from many popular AAA games, more than 100 knobs to config, multiplayer ready, support to 1st and 3rd person, top and side scroller
A solution for any kind of helicopter, working out of the box on most used types of camera perspectives. It's fully made with Blueprint, with more than 100 settings capable to transform it from a helicopter to a drone (or other flying objects). The package has a master Blueprint for the helicopter itself, plus Blueprints for projectiles, audio cues, interfaces, camera shakes, and user interface. It also includes a few child Blueprints for different game modes (see videos above).
Standard parts of a helicopter are implemented: missiles, machine gun, propellers, cockpit, and user interface. All these parts can be changed, some from the Blueprint viewport and others through options in the class default settings (such as which missile class the vehicle will use).
Adding the helicopter to an existing project is made to be easy with a simple keybind setup in the master Blueprint and an interface to communicate with the game mode. Debugging is also a strong point with a user interface to see velocity data and be able to tweak some settings at runtime.
Supported Platforms and Controllers: