Farmer

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Farmer is a set of tools for creating agriculture crop scenes. Construction blueprints and meshes used for creating vineyards, grain fields and gardens.

  • Supported Platforms
  • Supported Engine Versions
    4.10-4.18

Description


Preview: youtube.com/watch?v=fPHz59riQNE

Farmer is composed of three construction blueprints used to create agricultural scenes. All three blueprints can be use on variable height terrain. The blueprints will place the meshes on the surface of the terrain due to the use of ray casting in the construction scripts.

The Crop blueprint creates rows of plants allowing the level designer to adjust row and plant spacing, and specify random offsets, rotation and scaling. The blueprint contains a mesh selection allowing the designer can use any mesh in the blueprint. A variety of vegetable meshes are included to get started.

The Vineyard blueprint creates vineyard rows of grapes, selection for red and green grapes and bare branches, and custom materials. Custom materials can be made by attaching the ‘MF_DmS_TextureScaling’ material function to the UV pin on the pins on the texture maps. The materials should have maps sized for a 2 meter x 2 mesh meter mesh.

The Grain Row blueprint is used to create fields of grain. Two materials are included, golden fall wheat and green summer wheat, or the user can use their own material by attaching the included material function in their materials as described in the vineyard blueprint. All blueprints use ray casting so the plantings conform to the terrain.

Technical Details


Blueprints:

Crop Blueprint

Vineyard blueprint

Grain Row blueprint


Meshes:

Corn

Corn (w/added vertices made to use with wind material)

Fall Corn

Fall Corn (w/added vertices to use with wind material)

Green Cabbage

Red Cabbage

Cauliflower

Tomato Plant

Green Pepper

Yellow Pepper

Chili Pepper

Beets

Strawberry

Vineyard posts

Grapevine base mesh

Grain base mesh

Billboard meshes for corn, tomato, green pepper, yellow pepper, chili pepper, beets, and strawberry.


52 textures ranging from 512 X 512 to 2048 X 2048 pixels.


Material function for material scaling in Vineyard and Grain Row blueprints.

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