FantasySwords

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Package can be used as Weapons/Decorations.

  • Supported Platforms
  • Supported Engine Versions
    4.18

Description


Package can be used as Weapons/Decorations.

  • You can change value of roughness and emissive

Technical Details


Features:

  •   You can change color
  • You can change value of roughness and metallic

Texture Sizes: (please list resolutions for each texture)

  •   Base Color, Metallic, Normal
  •  Roughness, Alpha Color Mask ,Emissive
  • 2048x2048/4096,2048

Scaled to Epic skeleton: Yes

Collision: Yes automatically generated

Vertex Count:

  • Sword1 /805
  • Sword2 /805
  • Sword3 /805
  • Sword4 /805
  • Sword5 /3,090
  • Sword6 /3,090
  • Sword7 /3,090
  • Sword8 /3,090
  • Sword9 /3,090
  • Sword10 /3,090
  • Sword11 /3,090
  • Sword12 /2,367
  • Sword13 /2,367
  • Sword14 /2,367
  • Sword15 /2,367
  • Sword16 /2,367
  • Sword17 /2,367
  • Sword18 /2,004
  • Sword19 /1,868

LODs:1

Number of Meshes:19

Number of Materials and Material Instances:19

Number of Textures:76

Supported Development Platforms: Windows

Supported Target Build Platforms:Windows

Documentation: (Replace these parentheses with a link to (or a description of where users can find) the documentation)

Important/Additional Notes:Tested only on Windows

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