Fantasy Paladin Weapons

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Fantasy Paladin Weapons Perfect for MMO or RPG. Medieval Fantasy Weapons, Swords, Shields, Maces, Hammers

  • Supported Platforms
  • Supported Engine Versions
    4.15-4.19

Description


This kit consists of 30 different Paladin class weapons. It comes with two variations of textures. (Clean and used/damaged). Each weapon also comes with its own Icon so that you may use the grid system provided to generate your own inventory system. (Note no inventory Blueprint included just the images to get you started) The weapons are in two forms Static Mesh and Skeletal Mesh. The Skeletal Meshes have multiple joint locations to offer a difference in grip style. It is a great kit for building gear systems and expanding existing weapon sets. All of the models come with 4096 PBR texture work flows. (we recommend mipmaps for the high res textures) The kit also comes with the set used to take the photos. The set is part of a larger great hall kit coming soon. but the meshes are still clean and ready to use. Medieval Fantasy Swords and Shields and Maces


Matching Kits:

Ranger Weapons

Warrior Weapons

Warlock Weapons

MEGA PACK

Great Hall Solo Kit

Technical Details


Features:

  • 5x Shields 5x skeletal
  • 5x Hammers 5x skeletal
  • 5x Maces 5x skeletal
  • 5x Single Handed Axes 5x skeletal
  • 10x Swords 10x skeletal
  • Walls
  • Windows
  • Tables
  • Bench
  • Fire Bowl
  • Wall Torch
  • Weapon Icons
  • Sword wall mount
  • Chair
  • Barrel
  • Keg Holder


Texture Sizes:

  •  4096 PBR 

Scaled to Epic skeleton: Yes

Collision: Yes Auto generated

Vertex Count: all weapons range from 800-2000

LODs: Clean meshes provided via engine generation.

Number of Meshes: 34

Number of Materials and Material Instances: 25

Number of Textures: 99 Including Icons

Supported Development Platforms: PC, Console, VR

Supported Target Build Platforms: PC, Console

Documentation: Facebook Page

Important/Additional Notes: There is no blue print for inventory simply the icons and grid images to get you started. The torch flames are simply from the UE4 example but the meshes are not.

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