Fade Camera Occluders

Average Rating:  
X Rating Failed

This is an actor component that detect and fade out every occluder in front of the camera.

  • Supported Platforms
  • Supported Engine Versions


Preview: https://www.youtube.com/watch?v=nRKIJZEaYLA
Documentation: Download

100% Blueprint component that detect every occluder (static/skeletal mesh) in front of the camera, even if it is a component of a blueprint, and fade them out to keep the character visible. This effect can be seen in many AAA games.
There is a very simple way to change the color of the transparency, but if you want to create your own style, with a different transition you can do.

Technical Details

- 3 Blueprint Classes
- 3 Structures
- 1 Datatable
- 1 Material
- 1 Demo Level



Previous Next
  • Edit
  • Preview
  • Help
Login to comment
X Report this Comment
X Attention

X Edit this Comment
  • Edit
  • Preview
  • Help
X Remove this Comment

Are you sure you want to remove this comment?

X Attention