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Dynamic Combat System

Grzegorz Szewczyk - Blueprints - Nov 1, 2017
161
4.7 out of 5 stars(161 ratings)
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Easily modifiable combat system implemented entirely in blueprints.

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.27, 5.0 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Easily modifiable combat system implemented entirely in blueprints.

  • July 2023 - DCS Update to version 3 (UE 5.2 onwards )

Contact Email: [email protected]

Preview Video (V1) & Preview Video (V2)

Tutorials

DCS Bundle Playable Demo

Documentation

Discord Channel


Check other DCS Modules

Features

  • Modifiable & Extendable
  • Supports any weapon type / hands combat / blocking
  • Dodge / Roll system
  • Accurate trace-based hit detection system
  • AI system (templates from preview video included)
  • Equipment & Inventory systems
  • Lock-on target system
  • Stats Manager system
  • Team Relations system
  • Status Effects system
  • Input Buffering system
  • Parry & Backstab systems
  • Save / Load system for equipment, inventory & stats
  • Clear and commented logic based on Actor Components

Technical Details

Number of Animations: 91

  • 52 Locomotion Animations(4 Blendspaces)
  • 39 Additional Animations(Attacks/GetHit/Roll/Drink Potion etc.)

Number of Blueprints: 105

  • Number of Actor Components: 15
  • Number of Blueprint Interfaces: 14
  • Number of Widget Blueprints: 20
  • Number of Animation Blueprints: 3
  • Number of Behavior Tree Nodes: 11
  • Number of Anim Notifies: 10
  • Number of Item Blueprints: 32


Input: Keyboard, Mouse, Gamepad

Network Replicated: No