Zombie Survival Starter FPS Template

ZSST - Apr 2, 2019

This project will give you a basic base to build your game off of, saving you time and effort. It has everything you need to make a zombie first person shooter, and is very easy to use, even for a beginner.

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.26
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Custom made Zombie/Wave survival First Person Shooter, made in 100% Blueprints. With this template, you will get all the basic features a zombie shooter needs. Very beginner friendly with lots of comments and easily swap-able placeholder items.  

Technical Details


  • Basic Zombie AI
  • Many different types of guns: (Shotgun, Assault Rifle (Full Auto), Pistol (Semi Auto), Bolt Action Rifle, Machine Gun) 
  • Health/damage system
  • Basic player movement and FPS controls: Look around, Move forward/back/left/right, sprint, jump, reload
  • Configurable Damage Multipliers, Reload times, Accuracy Spread, Magazine size, Flash Effects
  • Blood effect for when zombies are hit, and another for when they are killed
  •  Easily configurable audio lines for Survivors and Zombies (Placeholder audio included)
  • Muzzle flash/smoke effect for guns
  • Health Pack pickups
  • Zombie spawner, with 3 sample zombie types included (Light, Average, and Heavy)
  • Detailed graphics configuration menu
  • Character/Gun select menu
  • Basic Main Menu
  • Sample content (Gun models/Placeholder Audio/Epic starter content)

Number of Blueprints: 27

Input: Keyboard/Mouse , Gamepad (In-Game, menus are KB/M only)

Network Replicated: No

Supported Development Platforms: Tested on Windows

Supported Target Build Platforms: Tested on Windows

Documentation: Documented with code comments, if you need further elaboration I will gladly make a video for you.

Important/Additional Notes: 16:9 monitor recommended for compiled game.