The Spring Creator sale is here! Save up to 70% on select products now through April 18.

XGLoginClient

XG - Code Plugins - Feb 14, 2024
Not Yet Rated

It helps you to connect XGLoginServer,which can achieve user registration, login, consumption, recharge, query and other operations.

  • Supported Platforms
  • Supported Engine Versions
    5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

XGLoginClient is an Unreal Engine 5 plugin, which supports you to access XGLoginServer in the Unreal project, and can achieve user registration, login, consumption, recharge, query and other operations.It is developed based on UE5's built-in Http module and contains only client code.

XGLoginServer is an Unreal Engine 5 standalone program that is compiled on the Unreal Engine version 5.0.3 source code and can respond to users' network requests.It is based on the UE5 built-in HttpServer module for development, and the use of related database plugin can access the database MySQL-5.7.26 version.

The XGLoginServer programs, database plug-ins, database software, etc. required by the server are not distributed here.

If necessary, please contact the relevant service provider or the author of this plugin.

Depending on your usage, you may need a network environment that has access to the public IP address where XGLoginSever resides. 

Attention: 

1.The XGLoginClient plugin uses only the code provided by Unreal Engine 5 and has no other dependencies; 

2.All data of XGLoginClient Plugin is test data,do not use real information, and test data will be cleaned regularly; 

3.The XGLoginClient plugin does not contain server-side content; 

4.The XGLoginServer is not guaranteed to be available in real time.

Technical Details

Features:

  • It supports user registration and login;
  • It supports balance query, consumption and recharge;
  • It supports reading native machine code and remote recorded initial machine code;
  • More than 10 network interfaces are provided for interaction.

Code Modules:

  •   [XGLoginClient] [Runtime]

Number of Blueprints:0

Number of C++ Classes:4

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: README

Example Project: Wait to upload