This listing has not been migrated to FAB by the seller. It is only available to use from your Vault in the Epic Games Launcher.Learn more about Fab

WW2 Weapons Vol01

Hun84 - Weapons - May 10, 2019

These are weapons used in World War II

  • Supported Platforms
  • Supported Engine Versions
    4.19 - 4.25
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

This content does not provide first-person game settings and demos that were previously available.

Overview: https://youtu.be/LwfInGGqvg8

Unreal skeletons and retargeting are not supported.


This package is the gun used by US and German forces in World War II.

It includes an animation of the gun, arms for play, VFX effects (flash of fire, bullet shells), sound effects.

Also there are an additional type(possible to use all the devices in the gun), a partial use type and the skeleton included type. These types are so useful in VR mode.

Another series and extra animations will be updated soon!

Weapons List

M1Garand, M1928, M1928A1, M1918A2, Kar98k, MP34, MP40, KaBar-Knife, K98k-Knife, MK2, M24 Grenade,M50,M55

Animation List 

Fire , Reload, Equip, Aim, Put In, Out, Jump, Run, Idle, Punch, Knife Attack, Grenade

Update

  • (M1Garand, Kar98k) Sniper scopes have been added.
  • Added M1928 weapons example.
  • Kabar knife & animation added.
  • Added punch animation. 
  • M24, MK2 grenade 3D, animation, sound effects added.
  • K98 Bayonet Knife added.
  • Retargeting compatible with Unreal First Person Skeleton.(It is still unstable)
  • M50 & M55 added.

Technical Details

Features:

  • You can change value of roughness, metallic, and Normal
  • 2 kinds of basic settings and animation settings
  • Includes sound effects for shooting
  • Includes the effect needed for shooting
  • 4K Textures

Texture Sizes:

  • Gun 4096 x 4096, resolutions 72 (Base Color, Roughness, Normal Map, Ambient Occlusion, Metallic)
  • Props 2048 or 1024, resolutions 72 (Base Color, Roughness, Normal Map, Ambient Occlusion, Metallic)

Scaled to Epic Skeleton: (No)

Collision: (No, Automatically Generated)

Vertex Count:

  • Guns (15,700 ~ 7,000Tris / 12,000 ~ 5,500 Verts )
  • Props (2,000 ~ 3,000 Tris / 1,000 ~ 2,000 Verts)

LODs: NO

Number of Meshes: Player Arms 1, Gun&Prop&Bullet 121

Number of Materials and Material Instances: Material (BaseMT 1), Instances (Arms 2, Guns&Prop 18)

Number of Textures: Guns&Prop 41, Arms 6, HUD UI 3

Supported Development Platforms: PC, Console

Supported Target Build Platforms: PC, Console

Documentation: http://jhun84.tistory.com/

Tags

WW2 WEAPONSKABARM1928M1928A1M1918A2WWIIWW2 GUNSKAR98MP40GRENADEMP34M55M50M1GRANDGUNS