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WW2 Kar98k

Hun84 - Weapons - Jan 8, 2019

This is a Kar98k gun used in World War II.

  • Supported Platforms
  • Supported Engine Versions
    4.19 - 4.25
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Preview Video: https://youtu.be/Fx3BOwS_vgg

Overview: https://youtu.be/jIP1C39N7qI


This package was designed as a series of gun models in the second World War, such as a Kar98k (Germany). It includes animations for the gun, arms for play, VFX effects (flash of fire, bullet shells), and sound effects. Also, there is an additional type (possible to use all the devices in the gun), a partial use type and the skeleton included type. These types are so useful in VR mode. Another series and extra Animations will be updated soon!

Animation List: Fire , Reload, Equip, Aim, Put In, Out, Jump, Run, Idle

Not retargeting with Unreal Skeletons.

Only the provided basic animations are available.


Update List

19.08.23 : Sniper scopes have been added.

20.01.07 : Sniper scopes animation added. & Fixed arm reload animation.

Technical Details

Features:

  • You can change value of roughness, metallic, and Normal
  • 2 kinds of basic settings and animation settings
  • Includes sound effects for shooting
  • Includes the effect needed for shooting
  • 4K Textures

Texture Sizes:

  •  Gun 4096 x 4096, resolutions 72 (Base Color, Roughness, Normal Map, Ambient Occlusion, Metallic)
  •  Bullet 1024 x 1024, resolutions 72 (Base Color, Roughness, Normal Map, Ambient Occlusion, Metallic)
  • Scope 4096 x 4096, resolutions 72 (Base Color, Roughness, Normal Map, Ambient Occlusion, Metallic)
  • Scope Lans, Scope Ruler 1024 x 1024, resolutions 72 

Scaled to Epic Skeleton: No

Collision: No, Automatically Generated

Vertex Count: Kar97k (6,846 Tris /5,570 Verts), Bullet( 868 Tris /703 Verts), Scope (5,132 Tris /4,346 Verts)

LODs: NO

Number of Meshes: Arms 1, Gun & Prop 11, Bullet 6, Scope & Props 5

Number of Materials and Material Instances: Material (Master 2), Instances (Arms 1, Guns&Prop 2, Scope 3)

Number of Textures: Guns 6, Arms 3, HUD UI 3

Supported Development Platforms: (PC, Console)

Supported Target Build Platforms: (PC, Console)

Documentation: http://jhun84.tistory.com/