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Wind Component Chart

McGillivray Games - Blueprints - Jun 26, 2020
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Every pilot will ask the critical question before takeoff and landing: are the winds within limits? The Wind Component Chart will provide the answer.

  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Showcase Video

The wind components affect the aircraft relative to the ground and challenge the pilot’s skills during the takeoff and landing; knowing these components, the pilot is able to make the best and the safest decisions during these critical phases of flight.

The Wind Component Chart Features:

  • Parallel Component Indications (Headwind/Tailwind)
  • Cross Component Indications (Left/Right Crosswind)
  • Polar Grid (0 – 50 units of speed and an angle of 0 – 90 degrees)
  • Current Wind Component Indicators
  • Maximum Wind Component Indicators
  • Aircraft Type and Profile (data table: “Unit Of Speed”, “Max Headwind” “Max Crosswind”, “Max Tailwind”, and “Warning Range”.
  • Wind Within Limits Indicator (icons: safe, warning, and unsafe)

The calculation results were verified with the E6-B and CX-3 (electronic and online) flight computers.

Technical Details

Number Of Widgets: 4

Number Of Blueprints: 3 (Demonstration Blueprints: Game Mode, Player Controller, and Pawn)

Number Of Interfaces: 1

Blueprint Function Library: 2 Pure Functions

Number Of Enumerations: 3

Number Of Fonts: 6 (Duplicates Of Engine Content Roboto Fonts)

Number Of Maps: 1 (Demonstration Map)

Number Of Textures: 9

Number Of Structures: 1

Number Of Data Tables: 1

Number Of Materials: Masters (3) and Instances (10)

Documentation: Tutorial Blueprints x 1

Input: Keyboard and Mouse

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Network Replicated: No

Important/Additional Notes:

Project Requirements:

  • This product is designed for the UMG UI display.
  • Requires the use of the mouse and keyboard inputs.
  • Your project must reflect the mathematics used in this product to ensure correct, accurate, and relevant calculations.

Disclaimer: this product is intended for gaming content only and is NOT intended as a substitution of certified flight computers or charts in real aviation situations.