Wild Life - Random Beasts

Polygonmaker - Apr 16, 2021
Not Yet Rated

PBR characters with great performance and VR ready!

  • Supported Platforms
  • Supported Engine Versions
    4.17 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

PBR characters with great performance and VR ready!

Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.

It has handmade LODs, optimized use of bones and optimized use of materials and UVs.


Random Beasts (animations)


INCLUDES:

10 Optimized creatures ready to populate your world!


2 LOD levels per creature (Spider has 4)


-3 Frogs: 412/832 tris - 512 textures

-1 Raven: 472/1020 tris - 512 textures

-2 Spiders: 900/1800/3600/6000 tris - 1024 textures

-2 Rats: 350/746 tris - 1024 textures

-1 Bat: 248/742 tris - 512 textures

-1 Bee: 384/690 tris - 512 textures

-2 Fly: 332/620 tris - 1024 textures

-2 Wasp: 390/686 tris - 1024 textures

-2 Scarab: 994/2054 tris - 1024 textures

-2 Mosquito: 652/328 tris - 1024 textures


EXTRA FEATURES:

★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

★ Hand made LODs that can be used as main characters for even better performance

Technical Details

Scaled to Epic Skeleton: Yes

Rigged: Yes

Animated: Yes

Number of Characters: 10

Texture Resolutions: 512-1024

Number of Animations: 5-20 per characters

Blendshapes: No

Animation Types (Root Motion/In-place): Both

 

MOBILE USE:


Mesh

Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.

Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.


Materials

Change to a Mobile friendly shader.


Textures

Set the Max Size according to your budget, for example 512 for third person games or 256 for RTS games.

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