A blueprint-friendly, waypoint-based patrol system with customizable actions.
The Waypoint Patrol System (WPS) is a blueprint-friendly editor code plugin that helps the developer to create patrolling paths on a level and executing actions (or not) on the waypoints. It offers 6 actions and the possibility to easily create custom ones.
You can watch a 2 minutes trailer/tutorial clicking here.
The WPS includes a pre-configured blueprint called BP_Waypoint in the plugin content. You can directly drop it on your level to create patrolling paths for your pawn or character inherited actors. Once actor arrives to each waypoint, it has the possibility of executing some actions, there are 6 already implemented, but you can easily add custom ones if you like!
Number of Blueprints: 1
Number of C++ Classes: 3
Supported Development Platforms: All, except iOS
Supported Target Build Platforms: All, except iOS