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biq - Code Plugins - Nov 4, 2020

Connect, scan and disconnect wireless network devices.

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27, 5.0
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Waifai's core features let you scan for available wireless network stations near you, establish connection to a chosen network, get details about a current connection or disconnect a wlan adapter from its current station.

The intuitive blueprint library exposes all core features, so it can be used anywhere. Waifai's modular architecture allows advanced user to writer their own platform API, to quickly expose platforms not natively supported. It currently ships with native support for Windows and macOS.


Demo Project:

Feature / Function Reference:





Technical Details


★ Control wireless network access through blueprint

★ Asynchronous operations for connect, scan and disconnect

★ Actor component to enable any blueprint to listen to wifi events

★ Modular architecture allows for custom platform API implementation

Core Part:

Number of C++ Classes: 59

Number of Blueprints: 2

Number of Structures: 2

Number of Materials & Instances: 4

Number of Textures: 1

Number of Meshes: 1

Supported Development Platforms: Tested on Windows & Mac

Supported Target Build Platforms: Tested on Windows & Mac

Documentation: Source Code Documentation, Reference Document, Demo Project

Network Replicated: No

Demo Project: