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VR Inventory Plugin

Just2Devs - Code Plugins - May 17, 2021

The inventory plugin includes three different type of inventories as well as force grab capabilities and weapon examples.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.2
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

🎮 DEMO | 🎮 QUEST DEMO | 🎮 VRE DEMO | 🎮 VRE QUEST DEMO | 📚 DOCUMENTATION | 📹VIDEO TUTORIALS | 📃EXAMPLE PROJECT | 📃 VRE EXAMPLE PROJECT | 📃VR TEMPLATE 4.25 EXAMPLE PROJECT |📃VR TEMPLATE 4.27 EXAMPLE PROJECT | 📺 PROMO VIDEO


The inventory system is a fully modular framework that allows creating and integrating two different kinds of inventories in your game. You can choose to use any combination of them in your game as they are fully independent, the plugin also offers a force grab functionality.


The HLA inventory menu allows you to retrieve and attach to your hand any weapon during game-play, you can easily design the menu as well as unlocking items during the game.


The wrist slot inventory system allows you to carry around any object by storing it in a wrist slot, the objects can then be retrieved at any time while playing the game.


The force grab system allows you to point at objects that are too far to be grabbed and force pull. The objects and the force grab behaviour are fully customizable. Each object allows you to specify custom hand poses for when the object is grabbed.

Technical Details

Features:

  • HLA Inventory
  • Wrist Inventory
  • Force Grab system
  • Fully customize each system behaviour
  • Unlock inventory items
  • Full examples for each functionality
  • Video tutorials

Number of Blueprints: 26

Number of C++ classes: 23

Network Replicated: No

Supported Development Platforms: Oculus Quest, Oculus Quest 2, Oculus Rift S, WMR

Supported Target Build Platform: Windows, Android

NOTE:

  • WHILE THE VR INVENTORY IS COMPATIBLE WITH EXTERNAL FRAMEWORKS (e.g. VRE plugin) SOME WORK MAY BE REQUIRED TO INTEGRATE IT WITH YOUR CURRENT PROJECT.
Tags

OCULUS VRVR READYINVENTORY SYSTEMINVENTORYNoAIVIRTUAL REALITYVRVR-READYMOBILE VRSTEAMVR