The Black Friday Creator Sale is here! Save up to 70% on selected products now through December 3.

VR Body in BP (Synced)

Raviole Studio - Blueprints - Nov 20, 2023

This Pack will add VR body replicated to the VR template

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Documentation:

https://www.dropbox.com/scl/fi/c4d3lgev7msckde0ou6qc/VRBodyInBlueprint-Documentation.pdf?rlkey=tooxmpirwphh6hrtsgo45rped&dl=0


Support:

https://discord.gg/62Hapu9gCg


Video:

https://youtu.be/L3PrRyljzhk


Overview:

Introducing an advanced VR body solution for Unreal Engine, now fully server-compatible due to its replicated design. This makes it ideal for multiplayer game development, offering seamless integration and synchronization across networked environments. Whether you're creating immersive VR games or interactive training modules, this pack provides the tools and flexibility needed for cutting-edge VR experiences.

Features:

Server-Compatible Full VR Body Blueprint:

Our blueprint is fully replicated, ensuring smooth functionality on servers for multiplayer games. Experience consistent and synchronized player movements and interactions across all networked players, elevating the multiplayer VR experience.

Full VR Body with Enhanced Locomotion Options:

Dive into a more interactive VR world with our full-body avatar, featuring thumbstick locomotion, teleportation, snap turn, and jump functionalities. These features add depth and realism to virtual environments.

UE5 Skeleton Compatibility with Control Rig:

Built on the UE5 control rig, our blueprint enables developers to create detailed and lifelike animations with ease. This compatibility ensures high-quality animation integration in your VR projects.

Easy MetaHuman Implementation:

With our easy MetaHuman integration, you can create hyper-realistic characters, enhancing the immersion and realism of your VR environments. This feature brings a new level of detail to your digital humans.

Retarget to UE4 Skeleton:

Our blueprint includes a function to retarget the UE5 body to the UE4 body, offering flexibility and compatibility across different Unreal Engine versions. Note that this feature is limited to the upper body and does not include hand mesh compatibility.

Toggle between Full and Upper Body:

Adapt your VR experience according to project needs by switching between a full-body avatar and an upper torso model. This versatility ensures your VR applications are diverse and engaging.

Integration with VR Template:

Our pack integrates seamlessly with the default VR template, streamlining the development process and reducing setup time.

Why Choose Our Pack?

  • Server-Ready: Perfect for multiplayer games, ensuring a synchronized VR experience across all players.
  • User-Friendly: Intuitive design for both novice and experienced developers.
  • Highly Customizable: Modify the blueprint to suit your project's unique requirements.
  • Regular Updates: Continuously updated for compatibility with the latest Unreal Engine releases and user feedback.

Usage:

  • Ideal for VR games, simulations, training modules, and interactive experiences in both single-player and multiplayer formats. Upgrade your VR projects with our lifelike avatars and comprehensive, server-compatible integration.

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  • Replication
  • Thumbstick Movement (alpha)
  • Jump
  •  Teleport Movement
  • Full VRBODY
  • UE4 Retarget
  • Upper Body
  •  Bonus: Finger system on full body
  •  Meta Human example (follow tutorial)
  • Require OpenXR Plugin enabled
  • Number of Blueprints: 4 (Vr body blueprint and Animation blueprint)

Input: (using enhanced input system))

Network Replicated: (YES)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes) (waiting for vision pro to test)

Important/Additional Notes:


Fully work on UE5 skeleton, UE4 retarget may have some problem

Thumbstick locomotion may have some bug

Meta Human compatible