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Vortex Studio

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The Vortex Studio plugin shares simulation data between Vortex Studio and the Unreal Engine to visualize high-fidelity Vortex physics objects dynamically in Unreal games.

  • Supported Platforms
  • Supported Engine Versions
    4.23, 4.25 - 4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

*This plugin requires an active license of Vortex Studio Create, available through CM Labs.

CM Labs’ Vortex Studio plugin for Unreal Engine allows you to run multi-body dynamics simulations in Unreal Engine with Vortex Studio, leveraging this advanced simulation framework for Unreal.

Integrating Vortex Studio with Unreal allows you to:

  • Simulate advanced multi-body dynamics mechanisms in an Unreal level.
  • Simulation parameters are exposed to Unreal blueprints (get/set), and easily included in your Unreal level.
  • Automatically detect landscape components created in Unreal around a simulated vehicle.
  • Provide position and orientation of each simulated body to Unreal Engine, with parameters and outputs to ensures smooth gameplay with accurate synchronization and realistic movements.
  • Manage external hardware devices, such as motion platform or CANopen compliant devices to control vehicles and enrich simulations.
  • Any diggable or deformable terrain created in Vortex Studio can be used in the Unreal Editor and in a packaged Unreal game, with the same degree of fidelity you have come to expect from Vortex Studio's physics-based soil simulation.

Please contact us with any inquiries or to book a demo.

Technical Details


  • Enables high-fidelity vehicle dynamics in Unreal as shown here:
  • Imports Vortex vehicles to Blueprints and provides position of Vortex objects
  • Detects Unreal landscape meshes, manages simple or complex collisions with static objects around Vortex mechanisms
  • Maps Vortex advanced material properties to Unreal physical materials for precise friction calculation
  • Usable in both Unreal Blueprints and source projects
  • Modules: VortexStudio, VortexEditor, VortexRuntime

Number of C++ classes: 10 Number of Blueprints: 0 Supported OS: Win10 64bit

The plugin requires a licensed Vortex Studio Create for both editing and run time


Unreal games using Vortex Studio must be licensed according to CM Labs Simulation Inc. commercial terms.