Vitor Openables

Vitor Eduardo - Code Plugins - Feb 22, 2024

A system which you can create things that can open/close like doors, drawers, wardrobes, windows, and anything else!

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

A simple to use system for creating open/close objects, choosing to take into account or not the starting transform of components, choosing target fps (default 60), randomizing starting states, randomizing locked states, sounds and delegates/event dispatchers for objects state changes (open/close/locked/unlocked).

Documentation | Discord Support | Quick setup video

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Technical Details


  •  Blueprint & C++ support
  • Gameplay Tags support
  •  Built-in Save System (Can be disabled)
  •  Multiplayer Support
  • World Partition Support

Code Modules:

  •  VitorOpenables [Runtime]

Number of Blueprints: 11 (Example)

Number of C++ Classes: 4

Network Replicated: (Yes)

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64