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VisGM - Team Deathmatch - A Multiplayer Game Framework

Visualistic Studios - Blueprints - Nov 11, 2019

VisGM is a growing framework for creating multiplayer games in Unreal Engine 4. It provides 200+ functions, 30+ macros, expansive systems, and a structure that makes developing multiplayer games faster.

  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
The VisGM Framework

VisGM is a growing framework for creating multiplayer game logic in Unreal Engine 4. It provides 200+ functions, 30+ macros, expansive systems, and a structure that give you tools to create your own game types quickly and efficiently. Instead of focusing on building the structure for your next multiplayer game, you’ll focus on creating the features. Everything is easily installed, expanded, modified, and integrated. 


VisGM’s growing set of systems will give you a head start and expedite the creation process for a range of multiplayer game types. You'll be able to easily access and interact with each system's features to build the game that you need.


VisGM’s structure gives you a solid foundation for building your multiplayer game. Data is accessible from almost anywhere in your project, the system integrates well with other plugins, it integrates well with different networks, bandwidth usage per player is optimized, and it's easily extended and modified because of it’s design.

Team Deathmatch

Team Deathmatch is a Match-based game-mode that has been created with the VisGM Framework. It has a modular design, and can be fully customized to your needs. With the Match Based Team Deathmatch foundation, you'll be able to create many different game-types just by changing a few settings in your game rules. You can also change them in real-time, allowing players to configure their own game types where appropriate. Team Deathmatch provides you a foundation for building your Team-Based experience.



Technical Details

Key features


  • Easy Installation - Under 5 mins
  • Framework for Game-Mode creation
  • Solid Structure for Multiplayer Games
  • Systems for enhanced development
  • Multiplayer Compatible (Dedicated and Listen!)
  • Easy Integration, Modification, Expansion
  • Commented Blueprints with Descriptions

Team Deathmatch

  • Full Team Deathmatch Game-mode included
  • Win Conditions: Kill Limit/Point Limit/Last Alive/Time Limit
  • Fully customizable Teams, Player Classes, Game Settings, and more.
  • Auto/Manual Team and Player Selection.
  • Great Example for custom Match/Team-based gamemodes


Total Blueprints: 41

Total Functions: 220

Total Macros: 30

Network Replicated: Yes

Important Notes

This will not give you multiplayer functionality. You still need to have a Host/Join system already set up, which isn't hard. Once you have multiplayer joining and hosting in place, you can easily plug VisGM in! Just read the documentation on how to get started.