It maps player controllers to devices and splitscreen slots.
Viewport Utilities defines mapping between:
What it means is that you can:
We only actively update the package for the most recent engine version (but of course we provide e-mail support for older versions too).
Code Module: ViewportUtilities (Runtime)
Number of C++ Classes: 3
Supported Development Platforms: All
Supported Target Build Platforms: PC and consoles
Please read and understand the documentation before purchasing. If anything is unclear in it, contact me, so I can clarify it.
Contact me with any bugs you may find, I'll try to get that fixed as soon as possible.