A Collection of 16 different 4-Way Vertex Blend Materials
A beautiful variation of 16 different 4-WayVertex paintable blend materials with distance based tessellation for the use in any game or architectural project.
Vertex blend options:
Each material comes in a resolution of 2048x2048 and includes base color map, normal map and RAOH map (Roughness, Ambient Occlusion and Height packed in one texture map).
Adjustable parameters in every material instance:
Adjustable parameters in every advanced Tessellation material instance:
Features:
Number of Materials:
Number of Textures:
Source File Format: TGA
Supported Development Platforms: Windows, Mac, PS4, Xbox One
Supported Target Build Platforms: Windows, Mac, PS4, Xbox One
Engine Compatibility: 4.16 - 4.25
Intended Platform: PC, Console, Mac
Platforms Tested: Windows
Documentation Included: No
Important\Additional Notes: The "Showcase" demo level has the additional content listed here: 1 Static Meshes