Vehicle traffic system using splines for path following and intersection sequences for realistic traffic negotiation.
**NEW VERSION FOR 4.25.1**
*Version 1.3.2 now with Multiplayer Replication*
**You will need to create 4 collision object channels (this will be in the project inbuilt tutorial on the next update):
TrafficLightStopCollision - this will overlap only AIStopCollision. Set the light trigger area stop collision as this.
TrafficLightSlowCollision - this will overlap only AISlowDownCollision. Set the light trigger area slow down collision as this.
AIStopCollision - this will overlap only the AIStopCollision, vehicle and pawn. Set the AI_Sedan stop collision capsule as this.
AISlowDownCollision - this will overlap TrafficSlowCollision only. Set the AI_Sedan slow down collision box as this.
------------------------------------
System has been majorly overhauled, WARNING, please test in a new project before
using in existing systems. If you have made drastic changes to the system then
this update may undo your customizations.
Please play the tutorial file in the main folder on install. This will explain how the pack operates and where to begin.
Contains:
Blueprint actors:
** NEW ADD ONS**
** NEW FEATURES**
And so much more planned!
Also contains the Vehicle Feature Pack available free with the UE4 engine.