12 special effects cases, including explosion special effects for vehicles, airplanes, tanks, etc.
Special effects of cascaded particle emitter
All vehicles are static meshes.
All special effects can be played by opening the particle system
The particle emitter coordinate is Z-axis upward
Type of Emitters: (CPU, GPU, etc)
Number of Unique Effects: 20
Number of Materials: 84
Number of Textures: 75
Number of Materals_Functions: 2
Number of Mesh:15
Number of Map: 1
Supported Development Platforms: PC/Console