Ultimate VR Template

Modjo - Blueprints - Sep 29, 2022
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The Ultimate VR Template provides everything you need for all kind of single player VR game

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.



Videos : Demo

new videos coming soon

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Current version : 3.0

Ultimate VR Template Roadmap

Enable the plugin Physic Control in your project to use this template

Import these config files in Project settings (in collision and physics) before starting to use the template in your project

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Create your ambitious VR game with this Template.

Physic body, Locomotions, smooth turn, body orientation, climbing, inventory, telekinesis grabbing, this starter pack has it all !

This Template expands the Open XR Framework shipped with Unreal Engine 5. Developping Virtual Reality has never been this easy ! Everything is made in blueprints for better compatibility with version upgrades

Due to very specific set of buttons, the Vive wands inputs keep changing in every version due to request from wand users. Since I don't own Vive Wands, I can't test the inputs so every adjustment might break the previous ones.

In order to have a solid input style for wands, I made a spread sheet in which all wand users can agree here

Technical Details

Features :

  • VR character blueprint using the open XR framework
  • VR Roomscale Free-Roaming pawn with physics
  • Free turn & Snap turn
  • Head (HMD) orientation & Body (Controllers) Orientation
  • 4 Locomotion mode : Joystick, Teleport, Teleport Shift, Hands Swings
  • Climbing System with Vaulting, all block and smooth (interpolated) recovery
  • Moving Climbing Actor
  • Inventory system with stackble slots
  • perfected full physic Gravity Glove Grab with outline material and force grab
  • VR Spectator blueprint
  • Interactable actors with visual guide (translation & rotation)
  • Moving Platforms
  • Crouch, slide, and Jump
  • Weapon Attachments (scope, light, mag)
  • Metasounds
  • Persistent Graphic Settings Menu
  • Improved Physical grab
  • Modulable blueprints, features' logics stored in components
  • Grenade
  • AI (patrol, investigate, combat, flee, ragdoll) for stealth games & fps combat games
  • Stabbing, Punching
  • Physics hands

Number of Blueprints: 75

Input: Any VR controllers within the Open XR framework

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation: PLEASE READ THIS