Realistic tropical jungle island environment with high quality photoscan models and textures of trees, plants, debris, scalable rocks, buildings, tweakable materials, and wind system. Fully Nanite Complete solution for games, animation & metaverse!
Videos: Features - Cinematic 1 - Cinematic 2 - Walkthrough
Support: Discord
Demo: Free Download
Optimized DefaultEngine.INI : Download
This product supports Nanite for Unreal Engine 5.1+
The most realistic Tropical Jungle Island environment ever created on the marketplace. Made with photogrammetry and photometric foliage technics, game-ready assets with up to 4k textures.
Bring the forest alive with our wind system and make it more believable with our shaders which optimized for your project.
Make sure to setup in the Project Settings (Platforms - Windows) Default RHI is set to DirectX 12 and SM6 in D3D12 Targeted Shader Formats is enabled.
###---IMPORTANT: You should Turn ON/Enable Runtime Virtual Textures & Virtual Opacity on Project Settings---###
NEXT-GEN VISUALS
Our goal is to provide the best visuals quality as possible while still being scalable enough to run on most average hardware. Comes with the most detailed game-ready assets with nanite to make your scene even more optimized and scalable.
All of our assets are fully photo scan based & high-poly baked texture, include up to 4k texture resolution for incredible close-up detail.
GAME READY
All of our assets are fully game-ready with Nanite, collision, wind, optimized view distances out of the box. Suitable for any hardware from console, PC, to Metaverse Virtual Reality device.
OPTIMIZED FOLIAGE WIND SYSTEM
Bring the forest alive and make it more believable with our shader based wind system which is very lightweight, no rigging, no skeletal mesh required.
SUPPORT
Do you have any issue? Do not worry We will help! Ask any question regarding the pack and we will glad to help as we can. This pack comes with massive library of 200+ high quality assets and will keep counting which will add new asset regularly based on user's review amount and rating on marketplace.
Features:
Content:
Number of Unique Meshes: 246+ Unique Meshes
Collision: Yes, custom & box collision
Vertex Count: From 478 tris to 1.466.024(1.4Million) tris
LODs: Virtual Geometry LOD via Nanite
Number of Materials and Material Instances: 200+
Number of Textures: 273+ textures
Texture Resolutions: 512x512px, 1024x1024px, 2048x2048px, 4096x4096px
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Not Yet
Important/Additional Notes: You should Turn ON/Enable Runtime Virtual Textures and Virtual Opacity on Project Settings.