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Touch Input Player Controller (First Person)

Metal Market - Blueprints - Oct 27, 2020
Not Yet Rated

Player Controller for First Person on Touch Screen Devices

  • Supported Platforms
  • Supported Engine Versions
    4.25
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Demo YT Video


This Player Controller is a unique take on first person control with a touch screen.

The initial design motive was to find a control method that does not involve invasive buttons overlayed on the screen. The method available here is an intuitive control scheme that allows the player to have more fluid control over camera movement and a locomotion design that allows quick movement control.


To move the camera simply press and hold, then drag away from the center of the screen to turn the camera accordingly.

To move in the world just double tap in any location, if the player CAN move there it will start a transition to the point.


Think google street view, but you can go any where there are solid floors. This makes this method PERFECT for acrhviz projects.


A tutorial pointing you to the correct files is included in the base folder.


I hope you enjoy this pack and make something awesome!

Technical Details

Features:

  •  Player Controller with full documented Blueprints
  •  Showcase level


Number of Blueprints: 1 (one) main BP (Player Controller), the rest are placeholders

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Mobile: (does not include android/iOS sdk, but will work in a project implementing either)