Integration with Tiled software to work with Tiled Assets
This is a plugin for Unreal Engine 5 that simplifies the work of importing assets made with the Tiled software. In addition it adds some quality of life improvements and fixes from the default importer that came with Unreal Engine by default.
This is the complete list of features currently available:
A quick guide video can be found here.
More details on how to use the plugin can be found on the documentation page.
NOTE: I do not own the rights of the Tiled software and I am not related in any way with the developer team of that software. This plugin is for easing the use of assets made from Tiled in Unreal Engine and adding some quality of life improvements on top.
Features:
Code Modules:
Number of Blueprints: 1
Number of C++ Classes: 20
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: https://davidonete.github.io/tiled_integration_plugin/