A framework for creating story-based games with environmental interactions, dialogues and more.
Freeze on load issue:
Don't wait for too long opening the project! It appears that on some systems the project apparently doesn't open up properly the first time. To bypass this, open the DefaultEngine.ini, search for the following line and remove it: r.CustomDepth=3
Save, close and open the project. Then go to the project settings, search for "Custom Depth Stencil Pass" and set it to "Enabled with Stencil". Also make sure you have enough free space on your drive.
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** This is an advanced asset and despite detailed documentation and video tutorials, beginners might have trouble understanding and using it. Please also consider, due to it's complexity, the template is not meant for migration into existing projects. However this can be achieved with a fair Unreal Engine knowledge. **
This template is intended to serve as a core framework for a story-based type of game with environmental interactions. Not only is it designed for artists and designers who want to realize their ideas without extensive programming knowledge, it is also meant to save valuable development time for experienced programmers. As the main features are already in place, you can focus on the main content of your game.
Main master actors:
Number of Blueprints: 54
Input: Mouse & Keyboard, Gamepad
Network Replicated: No
Supported Development Platforms: Mac & Windows
Important Notes: Please note that the 3D user interface cutout does not work properly in the editor as the edge is not aligned exactly around the character. Don't worry about that as it's correct in the build or when playing in a new editor window.